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Borderlands 3 Psycho Mask with Photogrammetry

Trying to combine my love of prop making and environment design, I started testing with photogrammetry to bring my props into 3D worlds. The Borderlands 3 Psycho Mask is a copy of one I made last year for a secret santa event. It was digitally constructed with Meshroom and imported into Blender, where the environment and animation were designed as well.